
LoopEmUp
What is LoopEmUp
A fast-paced wave shooter where you defend your hub by drawing clockwise (CW) and counter-clockwise (CCW) loops to match enemy attack patterns. Chain correct sequences to wipe out waves before they reach your base!
Quick Tutorial
- Draw Loops
- Use a mouse, a stylus, or even your finger (on mobile) to draw loops.
- CLOCKWISE ↻ (from right to left) or COUNTER-CLOCKWISE ↺ (vice versa)
- Kill Enemies
- Each enemy shows a sequence (e.g.,
↻ ↺ ↻). - Match their sequence before they touch your hub!
- Each enemy shows a sequence (e.g.,
- Survive Waves
- Clear all enemies to advance.
- Powerups spawn randomly—grab them for buffs!
- Refills also fill up the board and replenish your kit.
- Protect the Hub
- If enemies reach it, you lose health.
- Game over at 0 HP!
Current State: This is an early prototype with 7 test waves—not a full game yet. Expect some rough edges (enemies might stall, progress bars could glitch), but the core combat loop is playable.
Why It’s Here:
- First attempt at merging wave systems + sequence-based combat
- Time constraints meant cutting scope, but the foundation works
- Actively debugging (your reports help a ton!)
Development continues—this is just the starting point. Feedback welcome!
============= >:( ENJOY GUYS!! AND BE KIND <3 =============
sfx and music from pixabay <3
| Status | In development |
| Platforms | HTML5 |
| Author | Aprien |
| Genre | Survival |
| Made with | Godot |
| Tags | 2D, Tower Defense |
| Content | No generative AI was used |




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